Networking Model Client/Server, P2P, Active Network
The client-server model consists of 2 parts client and server where the client requests for service which the server provides. Whereas peer-to-peer doesn't have server and each computer has equivalent capabilities and responsibilities.
Summary
The client-server model consists of 2 parts client and server where the client requests for service which the server provides. Whereas peer-to-peer doesn't have server and each computer has equivalent capabilities and responsibilities.
Things to Remember
- Client-server architecture (client/server) is a network architecture in which each computer or process on the network is either a client or a server.
- In peer to peer networking architecture, each computer (workstation) has equivalent capabilities and responsibilities.
- Active network enables more flexible network. It has faster hardware, the device becomes network-aware and smart.
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Subjective Questions
Q1: How many types of water are there?
Type: Very_short
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Q2: Name two types of water.
Type: Very_short
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Q3: What is hard water?
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Difficulty: Easy
Q4: What is soft water?
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Q5: What is the reason for permanent hardness of water?
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Q6: What is the reason for temporary hardness of water?
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Q7: How can permanent hardness of water can be removed?
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Q8: How can temporary hardness of water can be removed?
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Q9: Write any one advantgae of hard water.
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Q10: Write any one disadvantage of hard water.
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Q11: Which compound is used in permutit process?
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Q12:
Write any three advantages of hard water?
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Q13:
Write any one method for the removal of temporary hardness of water.
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Q14:
Describe the removal of permanent hardness of water by treating it with washing soda.
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Videos
Hard and Soft Water
Hard Water versus Soft Water
Test for Water-Hardness
Hard and Soft Water | The Chemistry Journey | The Fuse School

Networking Model Client/Server, P2P, Active Network
Types of Networking Model
Client-Server Model

Client-server architecture (client/server) is a network architecture in which each computer or process on the network is either a client or a server. If we look at the client-server model in detail, two processes are involved, one each on the client machine and on the server machine. Communication is done by first client process sending a message over the network to the server process. The client process then waits for a reply message. When the server process gets the request, it performs required processes and sends back a reply message. For example, when a person at home accesses a page on the World Wide Web, the same model is employed, with the remote Web server being the server and the user's personal computer being the client.
Peer to Peer Model

A peer-to-peer (P2P) network is created when two or more PCs or devices are connected and share their resources without communicating with a separate server computer. In peer to peer networking architecture, each computer (workstation) has equivalent capabilities and responsibilities. Each PC acts as an independent workstation that stores data on its own hard drive but which can share it with all other PCs on the network. Computers connecting with each other in a workgroup can share files, printers, and internet access.
Active Network
Active Network can be at least as secured as the legacy network. Data and algorithm in an active network are mutable and fluid. It enables more flexible network. It has faster hardware. Devices become network-aware. It also enables faster development of new service.
References:
- A.S. Tanenbaum, “Computer Networks”, 3rd Edition, Prentice Hall India, 1997.
- W. Stallings, “Data and Computer Communication”, Macmillan Press, 1989.
- Kurose Ross, “Computer Networking: A top-down approach”, 2nd Edition, Pearson Education
- Larry L. Peterson, Bruce S. Davie, “Computer Networks: A Systems Approach”, 3rd Edition, Morgan Kaufmann Publishers
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Lesson
Introduction to Computer NetworK
Subject
Computer Engineering
Grade
Engineering
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